The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
8550 | 2020-10-18 02:27:59 | 92.48 | 96% |
6732 | 2019-09-22 03:40:49 | 101.82 | 98% |
6061 | 2019-08-31 03:17:15 | 92.15 | 96% |