The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
27170 | 2020-02-03 13:25:59 | 135.51 | 99% |
24796 | 2019-07-28 03:06:55 | 116.00 | 97% |
15586 | 2019-01-05 06:36:34 | 114.57 | 98% |
14818 | 2018-12-15 05:22:32 | 132.23 | 99% |
7965 | 2018-08-31 12:59:36 | 139.95 | 99% |
5470 | 2018-07-02 21:29:19 | 102.46 | 98% |