The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
577 | 2019-09-24 12:33:16 | 74.87 | 98% |
45 | 2018-07-30 08:59:51 | 55.09 | 96% |