The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
3579 | 2018-01-30 10:55:37 | 63.78 | 97% |
2679 | 2017-11-15 04:55:38 | 76.22 | 99% |