The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
152 | 2020-02-18 03:08:41 | 61.96 | 94% |
11 | 2018-10-15 02:34:47 | 58.49 | 94% |