The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
4786 | 2020-07-07 14:58:06 | 52.35 | 96% |
2697 | 2017-09-30 11:14:50 | 42.32 | 94% |