The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
721 | 2020-11-28 19:01:37 | 84.37 | 96% |
425 | 2020-07-16 06:15:13 | 78.40 | 97% |
278 | 2020-07-06 08:57:12 | 79.45 | 96% |