The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
10925 | 2020-05-12 11:19:00 | 90.99 | 97% |
9679 | 2019-05-25 20:30:44 | 76.45 | 95% |
9262 | 2019-01-05 09:54:52 | 91.81 | 99% |