The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
2869 | 2017-03-05 08:09:43 | 50.99 | 96% |
2615 | 2017-02-28 08:35:33 | 45.71 | 94% |
2433 | 2017-02-24 16:14:36 | 44.31 | 97% |
1572 | 2017-02-07 08:03:10 | 41.43 | 93% |
1404 | 2017-02-04 13:36:05 | 35.39 | 93% |