The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
3282 | 2018-10-13 19:09:02 | 109.95 | 97% |
2025 | 2018-08-05 16:11:27 | 108.20 | 99% |