The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
1325 | 2020-11-17 09:24:00 | 99.22 | 95% |
691 | 2020-03-05 12:29:52 | 95.47 | 95% |