The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
1443 | 2020-04-02 08:14:31 | 57.88 | 96% |
1262 | 2017-03-12 15:30:00 | 59.44 | 96% |