The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
4066 | 2018-06-07 13:30:02 | 72.39 | 94% |
3668 | 2018-05-30 03:25:47 | 78.67 | 98% |
1534 | 2018-04-19 12:37:19 | 62.55 | 95% |