The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
198 | 2017-03-16 22:44:46 | 107.71 | 93% |
105 | 2017-01-20 16:37:22 | 97.37 | 89% |