The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
2811 | 2019-10-15 08:32:24 | 49.23 | 95% |
1788 | 2017-07-22 18:18:35 | 49.18 | 95% |
1387 | 2017-02-05 06:46:24 | 46.08 | 93% |