The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
1667 | 2020-04-27 20:15:53 | 81.56 | 95% |
1411 | 2020-04-09 13:28:17 | 83.43 | 95% |