The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
5303 | 2018-12-04 03:55:55 | 109.61 | 98% |
1955 | 2017-07-07 00:48:29 | 95.25 | 98% |
1364 | 2017-06-21 00:32:16 | 89.03 | 97% |
1287 | 2017-06-19 01:10:29 | 90.71 | 98% |