The key goals in user-interface design are increase in speed of learning and in speed of use, reduction of error rate, encouragement of rapid recall of how to use the interface, and increase in attractiveness to potential users and buyers.
Game | Time | WPM | Accuracy |
---|---|---|---|
1213 | 2020-12-06 07:53:33 | 39.52 | 92% |
757 | 2020-11-29 18:33:55 | 48.45 | 94% |
439 | 2020-11-27 13:27:56 | 45.38 | 94% |
180 | 2020-11-25 10:15:23 | 46.13 | 95% |