Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating.
Game | Time | WPM | Accuracy |
---|---|---|---|
62 | 2008-10-29 14:38:41 | 28.41 | |
43 | 2008-10-28 14:43:00 | 27.98 | |
39 | 2008-10-28 14:32:23 | 23.42 |