Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating.
Game | Time | WPM | Accuracy |
---|---|---|---|
687 | 2013-02-25 21:02:47 | 33.43 | 90% |
549 | 2012-11-12 21:37:04 | 25.13 | 83% |
375 | 2012-06-05 23:59:47 | 35.87 | 94% |
361 | 2012-05-03 18:45:01 | 26.70 | 86% |
69 | 2011-11-18 01:37:32 | 21.95 | 92% |