Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating.
Game | Time | WPM | Accuracy |
---|---|---|---|
1688 | 2010-08-30 03:26:20 | 31.31 | |
1448 | 2010-08-26 05:59:30 | 35.22 | |
1167 | 2010-08-18 09:27:13 | 30.76 | |
822 | 2010-08-13 02:42:45 | 35.73 | |
618 | 2010-08-02 03:34:21 | 29.11 | |
593 | 2010-07-31 08:48:04 | 29.47 | |
433 | 2010-07-28 06:54:05 | 13.87 |