Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating.
Game | Time | WPM | Accuracy |
---|---|---|---|
426 | 2008-12-15 14:36:28 | 25.34 | |
340 | 2008-12-12 02:42:10 | 28.37 | |
264 | 2008-12-10 03:05:58 | 23.69 | |
156 | 2008-12-07 09:06:41 | 26.25 |