Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating.
Game | Time | WPM | Accuracy |
---|---|---|---|
815 | 2012-08-01 19:16:50 | 20.38 | 80% |
741 | 2012-08-01 07:05:34 | 26.41 | 91% |
176 | 2012-07-23 09:27:29 | 20.46 | 90% |