Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating.
Game | Time | WPM | Accuracy |
---|---|---|---|
994 | 2012-06-30 14:45:50 | 51.61 | 95% |
843 | 2012-06-20 08:49:13 | 55.46 | 95% |