Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating.
Game | Time | WPM | Accuracy |
---|---|---|---|
171 | 2010-02-16 17:17:53 | 28.64 | |
82 | 2010-01-25 17:10:59 | 28.75 | |
4 | 2010-01-19 16:53:09 | 23.29 |