Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating.
Game | Time | WPM | Accuracy |
---|---|---|---|
665 | 2014-09-01 09:18:00 | 32.11 | 89% |
427 | 2014-03-07 19:13:04 | 29.20 | 92% |
323 | 2014-01-26 15:35:29 | 25.08 | 88% |
127 | 2013-11-03 18:57:57 | 24.95 | 90% |