Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating.
Game | Time | WPM | Accuracy |
---|---|---|---|
2270 | 2010-10-05 07:24:35 | 34.71 | |
1494 | 2010-06-08 04:15:20 | 29.07 | |
1381 | 2010-05-14 03:16:01 | 31.43 | |
1314 | 2010-02-05 06:24:41 | 29.01 | |
1299 | 2010-02-02 06:27:03 | 29.93 | |
444 | 2009-11-16 03:59:18 | 29.76 | |
39 | 2009-10-29 07:36:58 | 25.42 |