Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating.
Game | Time | WPM | Accuracy |
---|---|---|---|
5715 | 2015-10-05 10:59:43 | 128.71 | 98% |
5396 | 2015-05-01 11:45:34 | 137.11 | 100% |
5317 | 2015-04-29 15:08:59 | 123.68 | 94% |
5117 | 2015-04-16 21:35:09 | 124.54 | 96% |
4890 | 2015-04-14 17:24:28 | 132.38 | 98% |
4719 | 2015-03-16 16:11:53 | 150.87 | 97% |
4675 | 2015-03-16 14:28:39 | 142.60 | 97% |
4275 | 2015-02-22 16:13:13 | 143.55 | 97% |
4110 | 2015-02-13 15:45:10 | 123.60 | 97% |