Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1130 | 2014-09-25 08:41:07 | 109.18 | 99% |
1044 | 2014-09-25 04:57:42 | 96.05 | 95% |
720 | 2014-09-22 08:21:59 | 111.33 | 100% |
560 | 2014-09-22 01:52:14 | 115.72 | 99% |