Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
856 | 2011-08-02 22:50:34 | 59.55 | 98% |
791 | 2011-07-19 19:55:53 | 64.23 | 93% |
435 | 2011-07-09 19:53:57 | 58.67 | 96% |