Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
2554 | 2016-04-12 20:02:57 | 96.06 | 91% |
1444 | 2015-08-02 20:03:28 | 93.71 | 95% |
1040 | 2015-07-22 20:35:28 | 94.36 | 96% |
787 | 2015-07-17 14:22:48 | 84.28 | 94% |