Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
524 | 2016-04-26 15:00:09 | 60.12 | 89% |
145 | 2012-04-20 17:58:24 | 54.18 | 95% |