Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
2198 | 2015-12-29 11:25:16 | 52.87 | 88% |
1877 | 2015-04-20 18:51:07 | 63.24 | 95% |
644 | 2012-05-12 02:15:48 | 51.57 | 95% |
569 | 2012-05-12 00:28:39 | 49.74 | 92% |
359 | 2012-05-03 22:29:10 | 52.75 | 96% |
318 | 2012-05-03 21:26:41 | 53.73 | 96% |