Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
2107 | 2014-05-04 03:31:44 | 62.47 | 91% |
1578 | 2013-05-28 09:18:26 | 69.40 | 90% |
43 | 2013-03-05 02:19:47 | 51.96 | 93% |