Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
912 | 2011-11-08 00:25:51 | 98.87 | 96% |
460 | 2011-09-15 21:04:22 | 104.95 | 99% |