Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1289 | 2011-08-31 19:16:56 | 58.92 | 99% |
1207 | 2011-08-28 14:23:13 | 58.09 | 96% |
684 | 2011-07-31 22:14:49 | 50.15 | 94% |