Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
2073 | 2015-11-05 01:54:23 | 92.69 | 94% |
1563 | 2011-10-14 01:43:56 | 60.82 | 87% |
437 | 2010-09-30 11:25:24 | 49.24 | |
294 | 2010-09-25 23:08:04 | 53.31 | |
12 | 2010-04-22 21:55:52 | 50.52 |