Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
284 | 2014-06-02 10:08:34 | 124.18 | 94% |
167 | 2014-05-18 12:48:24 | 98.85 | 93% |