Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1046 | 2014-08-05 17:41:06 | 55.65 | 89% |
840 | 2013-07-20 13:33:30 | 50.20 | 92% |
307 | 2013-06-24 07:49:12 | 43.59 | 93% |