Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
2803 | 2016-10-19 08:39:18 | 61.06 | 94% |
2413 | 2016-09-13 08:16:11 | 57.88 | 88% |
1843 | 2016-02-18 17:05:07 | 65.60 | 93% |
1176 | 2015-05-31 11:22:30 | 64.87 | 93% |
534 | 2014-10-02 11:01:20 | 57.46 | 96% |
498 | 2014-10-01 09:49:58 | 61.78 | 96% |