Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
4258 | 2013-06-22 06:24:26 | 73.27 | 90% |
3157 | 2012-07-02 07:10:16 | 56.98 | 85% |
2176 | 2012-03-30 02:34:01 | 71.18 | 90% |
1115 | 2011-12-09 14:56:21 | 52.18 | 82% |