Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
12 | 2014-03-03 09:45:00 | 109.63 | 88% |
11 | 2013-07-11 15:57:03 | 110.50 | 90% |