Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
439 | 2010-01-30 10:10:37 | 68.48 | |
42 | 2010-01-02 08:27:28 | 65.48 |