Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
2178 | 2017-01-03 00:15:38 | 109.20 | 96% |
1851 | 2016-12-08 09:39:26 | 118.90 | 98% |
929 | 2010-10-04 16:16:32 | 99.85 | |
750 | 2010-02-02 14:08:54 | 124.14 | |
506 | 2009-12-17 03:28:48 | 91.33 | |
426 | 2009-12-10 01:48:17 | 88.45 |