Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1813 | 2016-04-11 18:04:35 | 107.04 | 99% |
1441 | 2016-01-18 17:10:41 | 97.82 | 94% |
1081 | 2016-01-12 21:54:34 | 98.98 | 95% |