Text race history for variance (variance)

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Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.

Game Time WPM Accuracy
1264 2009-01-30 23:06:44 126.00
1153 2009-01-26 19:36:21 143.29
1007 2009-01-22 12:29:10 119.07
625 2009-01-11 22:54:30 145.91
624 2009-01-11 22:53:26 148.14
607 2009-01-11 22:38:42 147.45
592 2009-01-11 16:54:08 108.73
422 2009-01-08 15:21:06 126.38
406 2009-01-07 22:44:30 122.47
261 2009-01-06 18:39:37 141.99
223 2009-01-05 21:41:41 139.21