Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
3595 | 2016-02-27 07:24:54 | 109.93 | 97% |
2664 | 2016-02-14 01:33:49 | 123.04 | 96% |
2456 | 2016-02-11 16:22:26 | 117.82 | 95% |
1556 | 2016-01-17 05:34:03 | 85.80 | 93% |
1451 | 2016-01-15 22:42:53 | 91.57 | 87% |
954 | 2016-01-12 21:54:31 | 110.87 | 95% |
655 | 2016-01-05 21:10:29 | 118.37 | 96% |