Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
390 | 2012-09-22 12:21:30 | 20.42 | 87% |
73 | 2012-06-10 12:18:43 | 16.46 | 92% |
45 | 2012-06-05 12:37:23 | 16.36 | 96% |