Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
197 | 2013-01-26 22:02:06 | 79.49 | 94% |
144 | 2009-06-12 18:20:01 | 70.68 |