Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
147 | 2012-12-03 09:00:09 | 69.86 | 96% |
77 | 2012-12-03 04:03:15 | 67.55 | 92% |